The object of the game is to move all the owls from start to the nest before the sun rises. Players take turns, but work together. To start, place the sun token in the first space on the sun track and place 3 owls on the start spaces. Give 3 cards to each player. Players keep their cards face up in front of them so they can work together to strategize how to move. If a player has a sun card, she must discard the sun and move the sun token 1 space up. If she has all color cards she discards any 1 color card and then moves any owl to the next open space of that color. If an owl “flies” over an owl on a space of that color on its way to the next open space, all players make a hooting sound! The game can be made more challenging by adding up to 6 owl tokens. Because Hoot Owl Hoot! is a cooperative game players play any of the owls – no one player has a single owl she is trying to get back to the nest.